Main Design Your Own Video Game Console: A Beginner’s Guide to Video Game Console and Embedded System Design, Development, and Programming.

Design Your Own Video Game Console: A Beginner’s Guide to Video Game Console and Embedded System Design, Development, and Programming.

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Written by André LaMothe, the world's best selling game programming author, Design Your Own Video Game Console breaks new ground in game development by bridging the alien worlds of hardware and software together for the first time! Design Your Own Video Game Console is written for the programmer and/or hobbyist interested in software game development, but also wants to understand the hardware games are implemented on. This book assumes no prior knowledge of Electrical Engineering or Computer Architecture, but takes you on a breathtaking journey from atomic semiconductor theory to the design and construction of basic video game consoles that you can build and write your own games for! Included in the book is the entire design of numerous embedded game systems including the XGameStation™ Micro Edition and much more. Design Your Own Video Game Console with its 800+ pages covers everything you need to know to design your own game console including: Basic atomic physics and semiconductor theory primer. Introduction to circuit analysis; current, voltage, and resistance. Analog design using discrete components. Digital electronics and Boolean algebra. Physical hardware construction and prototyping techniques. Combinational logic and advanced integrated circuit building blocks. Finite state machine design. Computer architecture and design. Understanding and using microprocessors and microcontrollers. Developing software for embedded systems. Designing video (NTSC/VGA), audio, and input device systems. Interfacing and communications. The complete design and discussion of the XGS Micro Edition.
Request Code : ZLIBIO4211765
Categories:
Year:
2022
Publisher:
Nurve Networks LLC
Language:
English
Pages:
919

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