Main Learn Vertex and Pixel Shader Programming with DirectX 9

Learn Vertex and Pixel Shader Programming with DirectX 9

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Text shows how to write assembly language for programming the vertex shader and pixel shader hardware using DirectX 9. Covers the fundamentals of programming vectors using SIMD methodology in conjunction with the Direct3D 9 application interfaces. For game developers. Softcover. DLC: Vector processing (Computer science).
Request Code : ZLIBIO26534
Categories:
Year:
2004
Edition:
illustrated edition
Publisher:
Wordware Pub
Language:
English
Pages:
304
ISBN 10:
1556222874
ISBN 13:
9781556222870
ISBN:
9781556222870,1-55622-287-4

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